游戏科技 · Eurogamer
《天际》首席设计师希望《哨兵》能够最终解决《上古卷轴》的天梯问题
发布于 · 本站收录 2026-11-11 17:49
对于这样一个简单、直接的现实世界物体,梯子从行业早期就一直是游戏开发者的祸根。贝塞斯达的《上古卷轴》系列对这场斗争当然并不陌生。
英文原文标题与摘要
Skyrim lead designer hopes Sentinel will finally solve The Elder Scrolls' ladder problem
For such a simple, straightforward real-world object, ladders have been the bane of game developers' existence since the early days of the industry . And Bethesda's The Elder Scrolls Series is certainly no stranger to that struggle.
本站程序每小时从公开 RSS / 官方博客自动收集,英文内容为机器翻译摘要,已自动过滤低俗、时政等敏感内容;细节以原文为准。